LEGO The Ninjago Movie Videogame

Tt Games / WB Games

Senior Technical Level Designer

Xbox One®, Xbox 360®, Sony PlayStation® 4, Sony PlayStation®3, PC and Nintendo Wii™U

  • Leading a small team of Level Construction Designers in developing mechanics, tools and pipelines for current and future projects.

  • Gamewide mechanics prototyping, building, animating and documenting while working closely with the design and code departments across multiple studios.

  • Designing, building, animating and implementation of level gameplay, set pieces, cameras and effects using in-house editors.

  • Documenting and sharing new mechanics and tools information with the team via an internal wiki and tutorial meetings.

  • Scripting gameplay and level flow using an in-house visual scripting interface.

  • Using Maya to build, rig and animate LEGO props for story set pieces as well as incidental interactables and cameras.

  • Technical level design support for a team of around 20 Level Construction Designers.

  • Feeding back on the teams work.

  • Creating simple tools for Maya using MEL and Python as well as liaising with the tech team for aiding the development of more advanced tools.

  • 2D and 3D Level design.

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